lớp cuối cùng tĩnh công khai ResourceHandleProto.Builder
Protocol buffer representing a handle to a tensorflow resource. Handles are not valid across executions, but can be serialized back and forth from within a single run.Protobuf loại
tensorflow.ResourceHandleProto
Phương pháp công khai
ResourceHandleProto.Builder | addAllDtypesAndShapes (Iterable<? mở rộng các giá trị ResourceHandleProto.DtypeAndShape >) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addDtypesAndShapes (giá trị ResourceHandleProto.DtypeAndShape ) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addDtypesAndShapes (chỉ mục int, giá trị ResourceHandleProto.DtypeAndShape ) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addDtypesAndShapes (chỉ mục int, ResourceHandleProto.DtypeAndShape.Builder builderForValue) Data types and shapes for the underlying resource. |
ResourceHandleProto.DtypeAndShape.Builder | addDtypesAndShapesBuilder (chỉ mục int) Data types and shapes for the underlying resource. |
ResourceHandleProto.DtypeAndShape.Builder | addDtypesAndShapesBuilder () Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addRepeatedField (trường com.google.protobuf.Descriptors.FieldDescriptor, Giá trị đối tượng) |
Tài NguyênXử LýProto | xây dựng () |
Tài NguyênXử LýProto | |
ResourceHandleProto.Builder | thông thoáng () |
ResourceHandleProto.Builder | ClearContainer () Container in which this resource is placed. |
ResourceHandleProto.Builder | ClearDevice () Unique name for the device containing the resource. |
ResourceHandleProto.Builder | clearDtypesAndShapes () Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | ClearField (trường com.google.protobuf.Descriptors.FieldDescriptor) |
ResourceHandleProto.Builder | ClearHashCode () Hash code for the type of the resource. |
ResourceHandleProto.Builder | clear MaybeTypeName () For debug-only, the name of the type pointed to by this handle, if available. |
ResourceHandleProto.Builder | ClearName () Unique name of this resource. |
ResourceHandleProto.Builder | ClearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof) |
ResourceHandleProto.Builder | dòng vô tính () |
Sợi dây | getContainer () Container in which this resource is placed. |
com.google.protobuf.ByteString | getContainerBytes () Container in which this resource is placed. |
Tài NguyênXử LýProto | |
com.google.protobuf.Descriptors.Descriptor tĩnh cuối cùng | |
com.google.protobuf.Descriptors.Descriptor | |
Sợi dây | getDevice () Unique name for the device containing the resource. |
com.google.protobuf.ByteString | getDeviceBytes () Unique name for the device containing the resource. |
ResourceHandleProto.DtypeAndShape | getDtypesAndShapes (chỉ mục int) Data types and shapes for the underlying resource. |
ResourceHandleProto.DtypeAndShape.Builder | getDtypesAndShapesBuilder (chỉ mục int) Data types and shapes for the underlying resource. |
Danh sách< ResourceHandleProto.DtypeAndShape.Builder > | getDtypesAndShapesBuilderList () Data types and shapes for the underlying resource. |
int | getDtypesAndShapesCount () Data types and shapes for the underlying resource. |
Danh sách< ResourceHandleProto.DtypeAndShape > | getDtypesAndShapesList () Data types and shapes for the underlying resource. |
ResourceHandleProto.DtypeAndShapeOrBuilder | getDtypesAndShapesOrBuilder (chỉ mục int) Data types and shapes for the underlying resource. |
Danh sách<? mở rộng ResourceHandleProto.DtypeAndShapeOrBuilder > | getDtypesAndShapesOrBuilderList () Data types and shapes for the underlying resource. |
dài | getHashCode () Hash code for the type of the resource. |
Sợi dây | get MaybeTypeName () For debug-only, the name of the type pointed to by this handle, if available. |
com.google.protobuf.ByteString | get MaybeTypeNameBytes () For debug-only, the name of the type pointed to by this handle, if available. |
Sợi dây | lấy Tên () Unique name of this resource. |
com.google.protobuf.ByteString | getNameBytes () Unique name of this resource. |
boolean cuối cùng | |
ResourceHandleProto.Builder | mergeFrom (com.google.protobuf.Message other) |
ResourceHandleProto.Builder | mergeFrom (đầu vào com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry) |
ResourceHandleProto.Builder cuối cùng | hợp nhấtUnknownFields (com.google.protobuf.UnknownFieldSet knownFields) |
ResourceHandleProto.Builder | RemoveDtypesAndShapes (chỉ mục int) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | setContainer (Giá trị chuỗi) Container in which this resource is placed. |
ResourceHandleProto.Builder | setContainerBytes (giá trị com.google.protobuf.ByteString) Container in which this resource is placed. |
ResourceHandleProto.Builder | setDevice (Giá trị chuỗi) Unique name for the device containing the resource. |
ResourceHandleProto.Builder | setDeviceBytes (giá trị com.google.protobuf.ByteString) Unique name for the device containing the resource. |
ResourceHandleProto.Builder | setDtypesAndShapes (chỉ mục int, ResourceHandleProto.DtypeAndShape.Builder builderForValue) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | setDtypesAndShapes (chỉ mục int, giá trị ResourceHandleProto.DtypeAndShape ) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | setField (trường com.google.protobuf.Descriptors.FieldDescriptor, Giá trị đối tượng) |
ResourceHandleProto.Builder | setHashCode (giá trị dài) Hash code for the type of the resource. |
ResourceHandleProto.Builder | set MaybeTypeName (Giá trị chuỗi) For debug-only, the name of the type pointed to by this handle, if available. |
ResourceHandleProto.Builder | set MaybeTypeNameBytes (giá trị com.google.protobuf.ByteString) For debug-only, the name of the type pointed to by this handle, if available. |
ResourceHandleProto.Builder | setName (Giá trị chuỗi) Unique name of this resource. |
ResourceHandleProto.Builder | setNameBytes (giá trị com.google.protobuf.ByteString) Unique name of this resource. |
ResourceHandleProto.Builder | setRepeatedField (trường com.google.protobuf.Descriptors.FieldDescriptor, chỉ mục int, giá trị đối tượng) |
ResourceHandleProto.Builder cuối cùng | setUnknownFields (com.google.protobuf.UnknownFieldSet knownFields) |
Phương pháp kế thừa
Phương pháp công khai
public ResourceHandleProto.Builder addAllDtypesAndShapes (Iterable<? mở rộng các giá trị ResourceHandleProto.DtypeAndShape >)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addDtypesAndShapes (giá trị ResourceHandleProto.DtypeAndShape )
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addDtypesAndShapes (chỉ mục int, giá trị ResourceHandleProto.DtypeAndShape )
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addDtypesAndShapes (chỉ mục int, ResourceHandleProto.DtypeAndShape.Builder builderForValue)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder (chỉ mục int)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addRepeatedField (trường com.google.protobuf.Descriptors.FieldDescriptor, Giá trị đối tượng)
public ResourceHandleProto.Builder clearContainer ()
Container in which this resource is placed.
string container = 2;
public ResourceHandleProto.Builder clearDevice ()
Unique name for the device containing the resource.
string device = 1;
public ResourceHandleProto.Builder clearDtypesAndShapes ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder clearField (trường com.google.protobuf.Descriptors.FieldDescriptor)
public ResourceHandleProto.Builder clearHashCode ()
Hash code for the type of the resource. Is only valid in the same device and in the same execution.
uint64 hash_code = 4;
public ResourceHandleProto.Builder clear MaybeTypeName ()
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
public ResourceHandleProto.Builder clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
Chuỗi công khai getContainer ()
Container in which this resource is placed.
string container = 2;
com.google.protobuf.ByteString getContainerBytes công khai ()
Container in which this resource is placed.
string container = 2;
công khai tĩnh cuối cùng com.google.protobuf.Descriptors.Descriptor getDescriptor ()
com.google.protobuf.Descriptors.Descriptor công khai getDescriptorForType ()
Chuỗi công khai getDevice ()
Unique name for the device containing the resource.
string device = 1;
com.google.protobuf.ByteString getDeviceBytes công khai ()
Unique name for the device containing the resource.
string device = 1;
public ResourceHandleProto.DtypeAndShape getDtypesAndShapes (chỉ mục int)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.DtypeAndShape.Builder getDtypesAndShapesBuilder (chỉ mục int)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
Danh sách công khai< ResourceHandleProto.DtypeAndShape.Builder > getDtypesAndShapesBuilderList ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
int công khai getDtypesAndShapesCount ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
Danh sách công khai< ResourceHandleProto.DtypeAndShape > getDtypesAndShapesList ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.DtypeAndShapeOrBuilder getDtypesAndShapesOrBuilder (chỉ mục int)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
Danh sách công khai<? mở rộng ResourceHandleProto.DtypeAndShapeOrBuilder > getDtypesAndShapesOrBuilderList ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
getHashCode dài công khai ()
Hash code for the type of the resource. Is only valid in the same device and in the same execution.
uint64 hash_code = 4;
Chuỗi công khai get MaybeTypeName ()
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
com.google.protobuf.ByteString công khai get MaybeTypeNameBytes ()
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
Chuỗi công khai getName ()
Unique name of this resource.
string name = 3;
com.google.protobuf.ByteString getNameBytes công khai ()
Unique name of this resource.
string name = 3;
boolean cuối cùng công khai được khởi tạo ()
public ResourceHandleProto.Builder mergeFrom (đầu vào com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
Ném
IOException |
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bản cuối cùng công khai ResourceHandleProto.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSet knownFields)
public ResourceHandleProto.Builder xóaDtypesAndShapes (chỉ mục int)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder setContainer (Giá trị chuỗi)
Container in which this resource is placed.
string container = 2;
public ResourceHandleProto.Builder setContainerBytes (giá trị com.google.protobuf.ByteString)
Container in which this resource is placed.
string container = 2;
public ResourceHandleProto.Builder setDevice (Giá trị chuỗi)
Unique name for the device containing the resource.
string device = 1;
public ResourceHandleProto.Builder setDeviceBytes (giá trị com.google.protobuf.ByteString)
Unique name for the device containing the resource.
string device = 1;
public ResourceHandleProto.Builder setDtypesAndShapes (chỉ mục int, ResourceHandleProto.DtypeAndShape.Builder builderForValue)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder setDtypesAndShapes (chỉ mục int, giá trị ResourceHandleProto.DtypeAndShape )
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder setField (trường com.google.protobuf.Descriptors.FieldDescriptor, Giá trị đối tượng)
public ResourceHandleProto.Builder setHashCode (giá trị dài)
Hash code for the type of the resource. Is only valid in the same device and in the same execution.
uint64 hash_code = 4;
public ResourceHandleProto.Builder set MaybeTypeName (Giá trị chuỗi)
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
public ResourceHandleProto.Builder set MaybeTypeNameBytes (giá trị com.google.protobuf.ByteString)
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
public ResourceHandleProto.Builder setName (Giá trị chuỗi)
Unique name of this resource.
string name = 3;
public ResourceHandleProto.Builder setNameBytes (giá trị com.google.protobuf.ByteString)
Unique name of this resource.
string name = 3;