ResourceHandleProto.Builder

공개 정적 최종 클래스 ResourceHandleProto.Builder

 Protocol buffer representing a handle to a tensorflow resource. Handles are
 not valid across executions, but can be serialized back and forth from within
 a single run.
 
Protobuf 유형 tensorflow.ResourceHandleProto

공개 방법

ResourceHandleProto.Builder
addAllDtypesAndShapes (Iterable<? 확장 ResourceHandleProto.DtypeAndShape > 값)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape 값)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes (int 인덱스, ResourceHandleProto.DtypeAndShape 값)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes (int 인덱스, ResourceHandleProto.DtypeAndShape.Builder builderForValue)
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShape.Builder
addDtypesAndShapesBuilder (정수 인덱스)
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShape.Builder
addDtypesAndShapesBuilder ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor 필드, 개체 값)
리소스핸들프로토
짓다 ()
리소스핸들프로토
ResourceHandleProto.Builder
ResourceHandleProto.Builder
클리어컨테이너 ()
 Container in which this resource is placed.
ResourceHandleProto.Builder
클리어디바이스 ()
 Unique name for the device containing the resource.
ResourceHandleProto.Builder
ClearDtypesAndShapes ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
ClearField (com.google.protobuf.Descriptors.FieldDescriptor 필드)
ResourceHandleProto.Builder
클리어해시코드 ()
 Hash code for the type of the resource.
ResourceHandleProto.Builder
클리어메이비타입이름 ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
ResourceHandleProto.Builder
클리어이름 ()
 Unique name of this resource.
ResourceHandleProto.Builder
ClearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
ResourceHandleProto.Builder
클론 ()
getContainer ()
 Container in which this resource is placed.
com.google.protobuf.ByteString
getContainerBytes ()
 Container in which this resource is placed.
리소스핸들프로토
최종 정적 com.google.protobuf.Descriptors.Descriptor
com.google.protobuf.Descriptors.Descriptor
getDevice ()
 Unique name for the device containing the resource.
com.google.protobuf.ByteString
getDeviceBytes ()
 Unique name for the device containing the resource.
ResourceHandleProto.DtypeAndShape
getDtypesAndShapes (정수 인덱스)
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShape.Builder
getDtypesAndShapesBuilder (정수 인덱스)
 Data types and shapes for the underlying resource.
목록< ResourceHandleProto.DtypeAndShape.Builder >
getDtypesAndShapesBuilderList ()
 Data types and shapes for the underlying resource.
정수
getDtypesAndShapesCount ()
 Data types and shapes for the underlying resource.
목록< ResourceHandleProto.DtypeAndShape >
getDtypesAndShapesList ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShapeOrBuilder
getDtypesAndShapesOrBuilder (정수 인덱스)
 Data types and shapes for the underlying resource.
목록<? ResourceHandleProto.DtypeAndShapeOrBuilder 확장 >
getDtypesAndShapesOrBuilderList ()
 Data types and shapes for the underlying resource.
getHashCode ()
 Hash code for the type of the resource.
getMaybeTypeName ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
com.google.protobuf.ByteString
getMaybeTypeNameBytes ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
getName ()
 Unique name of this resource.
com.google.protobuf.ByteString
getNameBytes ()
 Unique name of this resource.
최종 부울
ResourceHandleProto.Builder
mergeFrom (com.google.protobuf.다른 메시지 보내기)
ResourceHandleProto.Builder
mergeFrom (com.google.protobuf.CodedInputStream 입력, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
최종 ResourceHandleProto.Builder
mergeUnknownFields (com.google.protobuf.UnknownFieldSet 알려지지 않은Fields)
ResourceHandleProto.Builder
RemoveDtypesAndShapes (int 인덱스)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
setContainer (문자열 값)
 Container in which this resource is placed.
ResourceHandleProto.Builder
setContainerBytes (com.google.protobuf.ByteString 값)
 Container in which this resource is placed.
ResourceHandleProto.Builder
setDevice (문자열 값)
 Unique name for the device containing the resource.
ResourceHandleProto.Builder
setDeviceBytes (com.google.protobuf.ByteString 값)
 Unique name for the device containing the resource.
ResourceHandleProto.Builder
setDtypesAndShapes (int 인덱스, ResourceHandleProto.DtypeAndShape.Builder builderForValue)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
setDtypesAndShapes (int 인덱스, ResourceHandleProto.DtypeAndShape 값)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
setField (com.google.protobuf.Descriptors.FieldDescriptor 필드, 개체 값)
ResourceHandleProto.Builder
setHashCode (긴 값)
 Hash code for the type of the resource.
ResourceHandleProto.Builder
setMaybeTypeName (문자열 값)
 For debug-only, the name of the type pointed to by this handle, if
 available.
ResourceHandleProto.Builder
setMaybeTypeNameBytes (com.google.protobuf.ByteString 값)
 For debug-only, the name of the type pointed to by this handle, if
 available.
ResourceHandleProto.Builder
setName (문자열 값)
 Unique name of this resource.
ResourceHandleProto.Builder
setNameBytes (com.google.protobuf.ByteString 값)
 Unique name of this resource.
ResourceHandleProto.Builder
setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor 필드, int 인덱스, 개체 값)
최종 ResourceHandleProto.Builder
setUnknownFields (com.google.protobuf.UnknownFieldSet UnknownFields)

상속된 메서드

공개 방법

공개 ResourceHandleProto.Builder addAllDtypesAndShapes (Iterable<? 확장 ResourceHandleProto.DtypeAndShape > 값)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.Builder addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.Builder addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape 값)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.Builder addDtypesAndShapes (int 인덱스, ResourceHandleProto.DtypeAndShape 값)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.Builder addDtypesAndShapes (int 인덱스, ResourceHandleProto.DtypeAndShape.Builder builderForValue)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder (int 인덱스)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor 필드, 개체 값)

공개 ResourceHandleProto 빌드 ()

공개 ResourceHandleProto 빌드Partial ()

공개 ResourceHandleProto.Builder 지우기 ()

공개 ResourceHandleProto.Builder 클리어컨테이너 ()

 Container in which this resource is placed.
 
string container = 2;

공개 ResourceHandleProto.Builder 클리어디바이스 ()

 Unique name for the device containing the resource.
 
string device = 1;

공개 ResourceHandleProto.Builder ClearDtypesAndShapes ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.BuilderclearField (com.google.protobuf.Descriptors.FieldDescriptor 필드 )

공개 ResourceHandleProto.Builder ClearHashCode ()

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

공개 ResourceHandleProto.Builder ClearMaybeTypeName ()

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

공개 ResourceHandleProto.Builder 클리어이름 ()

 Unique name of this resource.
 
string name = 3;

공개 ResourceHandleProto.BuilderclearOneof ( com.google.protobuf.Descriptors.OneofDescriptor oneof)

공개 ResourceHandleProto.Builder 클론 ()

공개 문자열 getContainer ()

 Container in which this resource is placed.
 
string container = 2;

공개 com.google.protobuf.ByteString getContainerBytes ()

 Container in which this resource is placed.
 
string container = 2;

공개 ResourceHandleProto getDefaultInstanceForType ()

공개 정적 최종 com.google.protobuf.Descriptors.Descriptor getDescriptor ()

공개 com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()

공개 문자열 getDevice ()

 Unique name for the device containing the resource.
 
string device = 1;

공개 com.google.protobuf.ByteString getDeviceBytes ()

 Unique name for the device containing the resource.
 
string device = 1;

공개 ResourceHandleProto.DtypeAndShape getDtypesAndShapes (int 인덱스)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.DtypeAndShape.Builder getDtypesAndShapesBuilder (int 인덱스)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 목록< ResourceHandleProto.DtypeAndShape.Builder > getDtypesAndShapesBuilderList ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 int getDtypesAndShapesCount ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 목록< ResourceHandleProto.DtypeAndShape > getDtypesAndShapesList ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.DtypeAndShapeOrBuilder getDtypesAndShapesOrBuilder (int 인덱스)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 목록<? ResourceHandleProto.DtypeAndShapeOrBuilder > getDtypesAndShapesOrBuilderList () 를 확장합니다.

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 긴 getHashCode ()

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

공개 문자열 getMaybeTypeName ()

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

공개 com.google.protobuf.ByteString getMaybeTypeNameBytes ()

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

공개 문자열 getName ()

 Unique name of this resource.
 
string name = 3;

공개 com.google.protobuf.ByteString getNameBytes ()

 Unique name of this resource.
 
string name = 3;

공개 최종 부울 isInitialized ()

공개 ResourceHandleProto.Builder mergeFrom (com.google.protobuf.기타 메시지)

공개 ResourceHandleProto.Builder mergeFrom (com.google.protobuf.CodedInputStream 입력, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)

던지기
IO예외

공개 최종 ResourceHandleProto.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSet UnknownFields)

공개 ResourceHandleProto.Builder 제거DtypesAndShapes (int 인덱스)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공용 ResourceHandleProto.Builder setContainer (문자열 값)

 Container in which this resource is placed.
 
string container = 2;

공개 ResourceHandleProto.Builder setContainerBytes (com.google.protobuf.ByteString 값)

 Container in which this resource is placed.
 
string container = 2;

공용 ResourceHandleProto.Builder setDevice (문자열 값)

 Unique name for the device containing the resource.
 
string device = 1;

공개 ResourceHandleProto.Builder setDeviceBytes (com.google.protobuf.ByteString 값)

 Unique name for the device containing the resource.
 
string device = 1;

공개 ResourceHandleProto.Builder setDtypesAndShapes (int 인덱스, ResourceHandleProto.DtypeAndShape.Builder builderForValue)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.Builder setDtypesAndShapes (int 인덱스, ResourceHandleProto.DtypeAndShape 값)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

공개 ResourceHandleProto.Builder setField (com.google.protobuf.Descriptors.FieldDescriptor 필드, 개체 값)

공용 ResourceHandleProto.Builder setHashCode (긴 값)

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

공용 ResourceHandleProto.Builder setMaybeTypeName (문자열 값)

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

공개 ResourceHandleProto.Builder setMaybeTypeNameBytes (com.google.protobuf.ByteString 값)

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

공용 ResourceHandleProto.Builder setName (문자열 값)

 Unique name of this resource.
 
string name = 3;

공개 ResourceHandleProto.Builder setNameBytes (com.google.protobuf.ByteString 값)

 Unique name of this resource.
 
string name = 3;

public ResourceHandleProto.Builder setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor 필드, int 인덱스, 개체 값)

공개 최종 ResourceHandleProto.Builder setUnknownFields (com.google.protobuf.UnknownFieldSet UnknownFields)