パブリック静的最終クラスResourceHandleProto.Builder
Protocol buffer representing a handle to a tensorflow resource. Handles are not valid across executions, but can be serialized back and forth from within a single run.
tensorflow.ResourceHandleProto
パブリックメソッド
ResourceHandleProto.Builder | addAllDtypesAndShapes (Iterable<? extends ResourceHandleProto.DtypeAndShape > 値) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape値) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape値) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape.Builder builderForValue) Data types and shapes for the underlying resource. |
ResourceHandleProto.DtypeAndShape.Builder | addDtypesAndShapesBuilder (int インデックス) Data types and shapes for the underlying resource. |
ResourceHandleProto.DtypeAndShape.Builder | addDtypesAndShapesBuilder () Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、オブジェクト値) |
リソースハンドルプロト | 建てる() |
リソースハンドルプロト | buildPartial () |
ResourceHandleProto.Builder | クリア() |
ResourceHandleProto.Builder | クリアコンテナ() Container in which this resource is placed. |
ResourceHandleProto.Builder | クリアデバイス() Unique name for the device containing the resource. |
ResourceHandleProto.Builder | クリアDtypesAndShapes () Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | clearField (com.google.protobuf.Descriptors.FieldDescriptor フィールド) |
ResourceHandleProto.Builder | クリアハッシュコード() Hash code for the type of the resource. |
ResourceHandleProto.Builder | ClearMaybeTypeName () For debug-only, the name of the type pointed to by this handle, if available. |
ResourceHandleProto.Builder | クリアネーム() Unique name of this resource. |
ResourceHandleProto.Builder | clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof) |
ResourceHandleProto.Builder | クローン() |
弦 | getコンテナ() Container in which this resource is placed. |
com.google.protobuf.ByteString | getContainerBytes () Container in which this resource is placed. |
リソースハンドルプロト | |
最終的な静的 com.google.protobuf.Descriptors.Descriptor | |
com.google.protobuf.Descriptors.Descriptor | |
弦 | getDevice () Unique name for the device containing the resource. |
com.google.protobuf.ByteString | getDeviceBytes () Unique name for the device containing the resource. |
ResourceHandleProto.DtypeAndShape | getDtypesAndShapes (int インデックス) Data types and shapes for the underlying resource. |
ResourceHandleProto.DtypeAndShape.Builder | getDtypesAndShapesBuilder (int インデックス) Data types and shapes for the underlying resource. |
リスト< ResourceHandleProto.DtypeAndShape.Builder > | getDtypesAndShapesBuilderList () Data types and shapes for the underlying resource. |
整数 | getDtypesAndShapesCount () Data types and shapes for the underlying resource. |
リスト< ResourceHandleProto.DtypeAndShape > | getDtypesAndShapesList () Data types and shapes for the underlying resource. |
ResourceHandleProto.DtypeAndShapeOrBuilder | getDtypesAndShapesOrBuilder (int インデックス) Data types and shapes for the underlying resource. |
リスト<? ResourceHandleProto.DtypeAndShapeOrBuilderを拡張 > | getDtypesAndShapesOrBuilderList () Data types and shapes for the underlying resource. |
長さ | getHashCode () Hash code for the type of the resource. |
弦 | getMaybeTypeName () For debug-only, the name of the type pointed to by this handle, if available. |
com.google.protobuf.ByteString | getMaybeTypeNameBytes () For debug-only, the name of the type pointed to by this handle, if available. |
弦 | getName () Unique name of this resource. |
com.google.protobuf.ByteString | getNameBytes () Unique name of this resource. |
最終ブール値 | |
ResourceHandleProto.Builder | mergeFrom (com.google.protobuf.Message other) |
ResourceHandleProto.Builder | mergeFrom (com.google.protobuf.CodedInputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
最終的なResourceHandleProto.Builder | mergeUnknownFields (com.google.protobuf.UnknownFieldSet 不明フィールド) |
ResourceHandleProto.Builder | RemoveDtypesAndShapes (int インデックス) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | setContainer (文字列値) Container in which this resource is placed. |
ResourceHandleProto.Builder | setContainerBytes (com.google.protobuf.ByteString 値) Container in which this resource is placed. |
ResourceHandleProto.Builder | setDevice (文字列値) Unique name for the device containing the resource. |
ResourceHandleProto.Builder | setDeviceBytes (com.google.protobuf.ByteString 値) Unique name for the device containing the resource. |
ResourceHandleProto.Builder | setDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape.Builder builderForValue) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | setDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape値) Data types and shapes for the underlying resource. |
ResourceHandleProto.Builder | setField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、オブジェクト値) |
ResourceHandleProto.Builder | setHashCode (長い値) Hash code for the type of the resource. |
ResourceHandleProto.Builder | setMaybeTypeName (文字列値) For debug-only, the name of the type pointed to by this handle, if available. |
ResourceHandleProto.Builder | setMaybeTypeNameBytes (com.google.protobuf.ByteString 値) For debug-only, the name of the type pointed to by this handle, if available. |
ResourceHandleProto.Builder | setName (文字列値) Unique name of this resource. |
ResourceHandleProto.Builder | setNameBytes (com.google.protobuf.ByteString 値) Unique name of this resource. |
ResourceHandleProto.Builder | setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、int インデックス、オブジェクト値) |
最終的なResourceHandleProto.Builder | setUnknownFields (com.google.protobuf.UnknownFieldSetknownFields) |
継承されたメソッド
パブリックメソッド
public ResourceHandleProto.Builder addAllDtypesAndShapes (Iterable<? extends ResourceHandleProto.DtypeAndShape > 値)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape値)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape値)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape.Builder builderForValue)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder (int インデックス)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、オブジェクト値)
public ResourceHandleProto.Builder clearContainer ()
Container in which this resource is placed.
string container = 2;
public ResourceHandleProto.Builder clearDevice ()
Unique name for the device containing the resource.
string device = 1;
public ResourceHandleProto.Builder clearDtypesAndShapes ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder clearField (com.google.protobuf.Descriptors.FieldDescriptor フィールド)
public ResourceHandleProto.Builder clearHashCode ()
Hash code for the type of the resource. Is only valid in the same device and in the same execution.
uint64 hash_code = 4;
public ResourceHandleProto.Builder clearMaybeTypeName ()
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
public ResourceHandleProto.Builder clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
パブリック String getContainer ()
Container in which this resource is placed.
string container = 2;
public com.google.protobuf.ByteString getContainerBytes ()
Container in which this resource is placed.
string container = 2;
public static Final com.google.protobuf.Descriptors.Descriptor getDescriptor ()
public com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()
パブリック String getDevice ()
Unique name for the device containing the resource.
string device = 1;
public com.google.protobuf.ByteString getDeviceBytes ()
Unique name for the device containing the resource.
string device = 1;
public ResourceHandleProto.DtypeAndShape getDtypesAndShapes (int インデックス)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.DtypeAndShape.Builder getDtypesAndShapesBuilder (int インデックス)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public List< ResourceHandleProto.DtypeAndShape.Builder > getDtypesAndShapesBuilderList ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public int getDtypesAndShapesCount ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public List< ResourceHandleProto.DtypeAndShape > getDtypesAndShapesList ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.DtypeAndShapeOrBuilder getDtypesAndShapesOrBuilder (int インデックス)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
公開リスト<? extends ResourceHandleProto.DtypeAndShapeOrBuilder > getDtypesAndShapesOrBuilderList ()
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public long getHashCode ()
Hash code for the type of the resource. Is only valid in the same device and in the same execution.
uint64 hash_code = 4;
public String getMaybeTypeName ()
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
public com.google.protobuf.ByteString getMaybeTypeNameBytes ()
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
public String getName ()
Unique name of this resource.
string name = 3;
public com.google.protobuf.ByteString getNameBytes ()
Unique name of this resource.
string name = 3;
パブリック最終ブール値isInitialized ()
public ResourceHandleProto.Builder mergeFrom (com.google.protobuf.CodedInputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry)
投げる
IO例外 |
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public Final ResourceHandleProto.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSet knownFields)
public ResourceHandleProto.Builder deleteDtypesAndShapes (int インデックス)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder setContainer (文字列値)
Container in which this resource is placed.
string container = 2;
public ResourceHandleProto.Builder setContainerBytes (com.google.protobuf.ByteString 値)
Container in which this resource is placed.
string container = 2;
public ResourceHandleProto.Builder setDevice (文字列値)
Unique name for the device containing the resource.
string device = 1;
public ResourceHandleProto.Builder setDeviceBytes (com.google.protobuf.ByteString 値)
Unique name for the device containing the resource.
string device = 1;
public ResourceHandleProto.Builder setDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape.Builder builderForValue)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder setDtypesAndShapes (int インデックス、 ResourceHandleProto.DtypeAndShape値)
Data types and shapes for the underlying resource.
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;
public ResourceHandleProto.Builder setField (com.google.protobuf.Descriptors.FieldDescriptor フィールド、オブジェクト値)
public ResourceHandleProto.Builder setHashCode (長い値)
Hash code for the type of the resource. Is only valid in the same device and in the same execution.
uint64 hash_code = 4;
public ResourceHandleProto.Builder setMaybeTypeName (文字列値)
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
public ResourceHandleProto.Builder setMaybeTypeNameBytes (com.google.protobuf.ByteString 値)
For debug-only, the name of the type pointed to by this handle, if available.
string maybe_type_name = 5;
public ResourceHandleProto.Builder setNameBytes (com.google.protobuf.ByteString 値)
Unique name of this resource.
string name = 3;