GPUOptions

パブリック最終クラスGPUOptions

Protobuf 型tensorflow.GPUOptions

ネストされたクラス

クラスGPUOptions.Builder Protobuf 型tensorflow.GPUOptions
クラスGPUOptions.Experimental Protobuf 型tensorflow.GPUOptions.Experimental
インタフェースGPUOptions.ExperimentalOrBuilder

定数

整数ALLOCATOR_TYPE_FIELD_NUMBER
整数ALLOW_GROWTH_FIELD_NUMBER
整数DEFERRED_DELETION_BYTES_FIELD_NUMBER
整数EXPERIMENTAL_FIELD_NUMBER
整数FORCE_GPU_COMPATIBLE_FIELD_NUMBER
整数PER_PROCESS_GPU_MEMORY_FRACTION_FIELD_NUMBER
整数POLLING_ACTIVE_DELAY_USECS_FIELD_NUMBER
整数POLLING_INACTIVE_DELAY_MSECS_FIELD_NUMBER
整数VISIBLE_DEVICE_LIST_FIELD_NUMBER

パブリックメソッド

ブール値
等しい(オブジェクトオブジェクト)
getAllocatorType ()
 The type of GPU allocation strategy to use.
com.google.protobuf.ByteString
getAllocatorTypeBytes ()
 The type of GPU allocation strategy to use.
ブール値
getAllowGrowth ()
 If true, the allocator does not pre-allocate the entire specified
 GPU memory region, instead starting small and growing as needed.
静的GPU オプション
GPUオプション
長さ
getDeferredDeletionBytes ()
 Delay deletion of up to this many bytes to reduce the number of
 interactions with gpu driver code.
最終的な静的 com.google.protobuf.Descriptors.Descriptor
GPUOptions.Experimental
get実験的()
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
GPUOptions.ExperimentalOrBuilder
getExperimentalOrBuilder ()
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
ブール値
getForceGpu互換性のある()
 Force all tensors to be gpu_compatible.
ダブル
getPerProcessGpuMemoryFraction ()
 Fraction of the available GPU memory to allocate for each process.
整数
getPollingActiveDelayUsecs ()
 In the event polling loop sleep this many microseconds between
 PollEvents calls, when the queue is not empty.
整数
getPollingInactiveDelayMsecs ()
 This field is deprecated and ignored.
整数
最終的な com.google.protobuf.UnknownFieldSet
getVisibleDeviceList ()
 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.
com.google.protobuf.ByteString
getVisibleDeviceListBytes ()
 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.
ブール値
実験中()
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
整数
最終ブール値
静的GPUOptions.Builder
newBuilder ( GPUOptionsプロトタイプ)
静的GPUOptions.Builder
GPUOptions.Builder
静的GPU オプション
parseDelimitedFrom (InputStream 入力)
静的GPU オプション
parseDelimitedFrom (InputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry)
静的GPU オプション
parseFrom (ByteBuffer データ)
静的GPU オプション
parseFrom (com.google.protobuf.CodedInputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry)
静的GPU オプション
parseFrom (ByteBuffer データ、com.google.protobuf.ExtensionRegistryLite extensionRegistry)
静的GPU オプション
parseFrom (com.google.protobuf.CodedInputStream 入力)
静的GPU オプション
parseFrom (byte[] データ、com.google.protobuf.ExtensionRegistryLite extensionRegistry)
静的GPU オプション
parseFrom (com.google.protobuf.ByteString データ)
静的GPU オプション
parseFrom (InputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry)
静的GPU オプション
parseFrom (com.google.protobuf.ByteString データ、com.google.protobuf.ExtensionRegistryLite extensionRegistry)
静的
GPUOptions.Builder
空所
writeTo (com.google.protobuf.CodedOutputStream 出力)

継承されたメソッド

定数

パブリック静的最終整数ALLOCATOR_TYPE_FIELD_NUMBER

定数値: 2

パブリック静的最終整数ALLOW_GROWTH_FIELD_NUMBER

定数値: 4

パブリック静的最終整数DEFERRED_DELETION_BYTES_FIELD_NUMBER

定数値: 3

パブリック静的最終整数EXPERIMENTAL_FIELD_NUMBER

定数値: 9

public static Final int FORCE_GPU_COMPATIBLE_FIELD_NUMBER

定数値: 8

パブリック静的最終整数PER_PROCESS_GPU_MEMORY_FRACTION_FIELD_NUMBER

定数値: 1

パブリック静的最終整数POLLING_ACTIVE_DELAY_USECS_FIELD_NUMBER

定数値: 6

パブリック静的最終整数POLLING_INACTIVE_DELAY_MSECS_FIELD_NUMBER

定数値: 7

パブリック静的最終整数VISIBLE_DEVICE_LIST_FIELD_NUMBER

定数値: 5

パブリックメソッド

public booleanに等しい(オブジェクト obj)

public String getAllocatorType ()

 The type of GPU allocation strategy to use.
 Allowed values:
 "": The empty string (default) uses a system-chosen default
     which may change over time.
 "BFC": A "Best-fit with coalescing" algorithm, simplified from a
        version of dlmalloc.
 
string allocator_type = 2;

public com.google.protobuf.ByteString getAllocatorTypeBytes ()

 The type of GPU allocation strategy to use.
 Allowed values:
 "": The empty string (default) uses a system-chosen default
     which may change over time.
 "BFC": A "Best-fit with coalescing" algorithm, simplified from a
        version of dlmalloc.
 
string allocator_type = 2;

public boolean getAllowGrowth ()

 If true, the allocator does not pre-allocate the entire specified
 GPU memory region, instead starting small and growing as needed.
 
bool allow_growth = 4;

パブリック静的GPUOptions getDefaultInstance ()

public GPUOptions getDefaultInstanceForType ()

public long getDeferredDeletionBytes ()

 Delay deletion of up to this many bytes to reduce the number of
 interactions with gpu driver code.  If 0, the system chooses
 a reasonable default (several MBs).
 
int64 deferred_deletion_bytes = 3;

public static Final com.google.protobuf.Descriptors.Descriptor getDescriptor ()

public GPUOptions.Experimental getExperimental ()

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

public GPUOptions.ExperimentalOrBuilder getExperimentalOrBuilder ()

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

public boolean getForceGpuCompatibility ()

 Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow,
 enabling this option forces all CPU tensors to be allocated with Cuda
 pinned memory. Normally, TensorFlow will infer which tensors should be
 allocated as the pinned memory. But in case where the inference is
 incomplete, this option can significantly speed up the cross-device memory
 copy performance as long as it fits the memory.
 Note that this option is not something that should be
 enabled by default for unknown or very large models, since all Cuda pinned
 memory is unpageable, having too much pinned memory might negatively impact
 the overall host system performance.
 
bool force_gpu_compatible = 8;

公共getParserForType ()

public double getPerProcessGpuMemoryFraction ()

 Fraction of the available GPU memory to allocate for each process.
 1 means to allocate all of the GPU memory, 0.5 means the process
 allocates up to ~50% of the available GPU memory.
 GPU memory is pre-allocated unless the allow_growth option is enabled.
 If greater than 1.0, uses CUDA unified memory to potentially oversubscribe
 the amount of memory available on the GPU device by using host memory as a
 swap space. Accessing memory not available on the device will be
 significantly slower as that would require memory transfer between the host
 and the device. Options to reduce the memory requirement should be
 considered before enabling this option as this may come with a negative
 performance impact. Oversubscription using the unified memory requires
 Pascal class or newer GPUs and it is currently only supported on the Linux
 operating system. See
 https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements
 for the detailed requirements.
 
double per_process_gpu_memory_fraction = 1;

public int getPollingActiveDelayUsecs ()

 In the event polling loop sleep this many microseconds between
 PollEvents calls, when the queue is not empty.  If value is not
 set or set to 0, gets set to a non-zero default.
 
int32 polling_active_delay_usecs = 6;

public int getPollingInactiveDelayMsecs ()

 This field is deprecated and ignored.
 
int32 polling_inactive_delay_msecs = 7;

public int getSerializedSize ()

public Final com.google.protobuf.UnknownFieldSet getUnknownFields ()

public String getVisibleDeviceList ()

 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.  For example, if TensorFlow
 can see 8 GPU devices in the process, and one wanted to map
 visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
 then one would specify this field as "5,3".  This field is similar in
 spirit to the CUDA_VISIBLE_DEVICES environment variable, except
 it applies to the visible GPU devices in the process.
 NOTE:
 1. The GPU driver provides the process with the visible GPUs
    in an order which is not guaranteed to have any correlation to
    the *physical* GPU id in the machine.  This field is used for
    remapping "visible" to "virtual", which means this operates only
    after the process starts.  Users are required to use vendor
    specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
    physical to visible device mapping prior to invoking TensorFlow.
 2. In the code, the ids in this list are also called "platform GPU id"s,
    and the 'virtual' ids of GPU devices (i.e. the ids in the device
    name "/device:GPU:<id>") are also called "TF GPU id"s. Please
    refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
    for more information.
 
string visible_device_list = 5;

public com.google.protobuf.ByteString getVisibleDeviceListBytes ()

 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.  For example, if TensorFlow
 can see 8 GPU devices in the process, and one wanted to map
 visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
 then one would specify this field as "5,3".  This field is similar in
 spirit to the CUDA_VISIBLE_DEVICES environment variable, except
 it applies to the visible GPU devices in the process.
 NOTE:
 1. The GPU driver provides the process with the visible GPUs
    in an order which is not guaranteed to have any correlation to
    the *physical* GPU id in the machine.  This field is used for
    remapping "visible" to "virtual", which means this operates only
    after the process starts.  Users are required to use vendor
    specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
    physical to visible device mapping prior to invoking TensorFlow.
 2. In the code, the ids in this list are also called "platform GPU id"s,
    and the 'virtual' ids of GPU devices (i.e. the ids in the device
    name "/device:GPU:<id>") are also called "TF GPU id"s. Please
    refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
    for more information.
 
string visible_device_list = 5;

public boolean hasExperimental ()

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

public int hashCode ()

パブリック最終ブール値isInitialized ()

public static GPUOptions.Builder newBuilder ( GPUOptionsプロトタイプ)

public static GPUOptions.Builder newBuilder ()

public GPUOptions.Builder newBuilderForType ()

public static GPUOptions parseDelimitedFrom (InputStream 入力)

投げる
IO例外

public static GPUOptions parseDelimitedFrom (InputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry)

投げる
IO例外

public static GPUOptions parseFrom (ByteBuffer データ)

投げる
無効なプロトコルバッファ例外

public static GPUOptions parseFrom (com.google.protobuf.CodedInputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry)

投げる
IO例外

public static GPUOptions parseFrom (ByteBuffer データ、com.google.protobuf.ExtensionRegistryLite extensionRegistry)

投げる
無効なプロトコルバッファ例外

public static GPUOptions parseFrom (com.google.protobuf.CodedInputStream 入力)

投げる
IO例外

public static GPUOptions parseFrom (byte[] データ、com.google.protobuf.ExtensionRegistryLite extensionRegistry)

投げる
無効なプロトコルバッファ例外

public static GPUOptions parseFrom (com.google.protobuf.ByteString データ)

投げる
無効なプロトコルバッファ例外

public static GPUOptions parseFrom (InputStream 入力、com.google.protobuf.ExtensionRegistryLite extensionRegistry)

投げる
IO例外

public static GPUOptions parseFrom (com.google.protobuf.ByteString データ、com.google.protobuf.ExtensionRegistryLite extensionRegistry)

投げる
無効なプロトコルバッファ例外

パブリック静的パーサー()

public GPUOptions.Builder toBuilder ()

public void writeTo (com.google.protobuf.CodedOutputStream 出力)

投げる
IO例外