public static final class
GPUOptions.Experimental.VirtualDevices
Configuration for breaking down a visible GPU into multiple "virtual" devices.Protobuf type
tensorflow.GPUOptions.Experimental.VirtualDevices
Nested Classes
class | GPUOptions.Experimental.VirtualDevices.Builder | Configuration for breaking down a visible GPU into multiple "virtual" devices. |
Constants
int | MEMORY_LIMIT_MB_FIELD_NUMBER | |
int | PRIORITY_FIELD_NUMBER |
Public Methods
boolean |
equals(Object obj)
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static GPUOptions.Experimental.VirtualDevices | |
GPUOptions.Experimental.VirtualDevices | |
final static com.google.protobuf.Descriptors.Descriptor | |
float |
getMemoryLimitMb(int index)
Per "virtual" device memory limit, in MB. |
int |
getMemoryLimitMbCount()
Per "virtual" device memory limit, in MB. |
List<Float> |
getMemoryLimitMbList()
Per "virtual" device memory limit, in MB. |
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|
int |
getPriority(int index)
Priority values to use with the virtual devices. |
int |
getPriorityCount()
Priority values to use with the virtual devices. |
List<Integer> |
getPriorityList()
Priority values to use with the virtual devices. |
int | |
final com.google.protobuf.UnknownFieldSet | |
int |
hashCode()
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final boolean | |
static GPUOptions.Experimental.VirtualDevices.Builder | |
static GPUOptions.Experimental.VirtualDevices.Builder |
newBuilder(GPUOptions.Experimental.VirtualDevices prototype)
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GPUOptions.Experimental.VirtualDevices.Builder | |
static GPUOptions.Experimental.VirtualDevices |
parseDelimitedFrom(InputStream input)
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static GPUOptions.Experimental.VirtualDevices |
parseDelimitedFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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static GPUOptions.Experimental.VirtualDevices |
parseFrom(ByteBuffer data)
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static GPUOptions.Experimental.VirtualDevices |
parseFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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static GPUOptions.Experimental.VirtualDevices |
parseFrom(ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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static GPUOptions.Experimental.VirtualDevices |
parseFrom(com.google.protobuf.CodedInputStream input)
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static GPUOptions.Experimental.VirtualDevices |
parseFrom(byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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static GPUOptions.Experimental.VirtualDevices |
parseFrom(com.google.protobuf.ByteString data)
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static GPUOptions.Experimental.VirtualDevices |
parseFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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static GPUOptions.Experimental.VirtualDevices |
parseFrom(com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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static
|
parser()
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GPUOptions.Experimental.VirtualDevices.Builder | |
void |
writeTo(com.google.protobuf.CodedOutputStream output)
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Inherited Methods
Constants
public static final int MEMORY_LIMIT_MB_FIELD_NUMBER
Constant Value:
1
public static final int PRIORITY_FIELD_NUMBER
Constant Value:
2
Public Methods
public boolean equals (Object obj)
public static final com.google.protobuf.Descriptors.Descriptor getDescriptor ()
public float getMemoryLimitMb (int index)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
public int getMemoryLimitMbCount ()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
public List<Float> getMemoryLimitMbList ()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
public
getParserForType
()
public int getPriority (int index)
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;
public int getPriorityCount ()
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;
public List<Integer> getPriorityList ()
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;
public int getSerializedSize ()
public final com.google.protobuf.UnknownFieldSet getUnknownFields ()
public int hashCode ()
public final boolean isInitialized ()
public static GPUOptions.Experimental.VirtualDevices.Builder newBuilder (GPUOptions.Experimental.VirtualDevices prototype)
public static GPUOptions.Experimental.VirtualDevices parseDelimitedFrom (InputStream input)
Throws
IOException |
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public static GPUOptions.Experimental.VirtualDevices parseDelimitedFrom (InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
Throws
IOException |
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public static GPUOptions.Experimental.VirtualDevices parseFrom (ByteBuffer data)
Throws
InvalidProtocolBufferException |
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public static GPUOptions.Experimental.VirtualDevices parseFrom (com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
Throws
IOException |
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public static GPUOptions.Experimental.VirtualDevices parseFrom (ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
Throws
InvalidProtocolBufferException |
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public static GPUOptions.Experimental.VirtualDevices parseFrom (com.google.protobuf.CodedInputStream input)
Throws
IOException |
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public static GPUOptions.Experimental.VirtualDevices parseFrom (byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
Throws
InvalidProtocolBufferException |
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public static GPUOptions.Experimental.VirtualDevices parseFrom (com.google.protobuf.ByteString data)
Throws
InvalidProtocolBufferException |
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public static GPUOptions.Experimental.VirtualDevices parseFrom (InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
Throws
IOException |
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public static GPUOptions.Experimental.VirtualDevices parseFrom (com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
Throws
InvalidProtocolBufferException |
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public
static
parser
()
public void writeTo (com.google.protobuf.CodedOutputStream output)
Throws
IOException |
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