genel statik son sınıf GPUOptions.Experimental.VirtualDevices.Builder
Configuration for breaking down a visible GPU into multiple "virtual" devices.
tensorflow.GPUOptions.Experimental.VirtualDevices
Genel Yöntemler
GPUOptions.Experimental.VirtualDevices.Builder | addAllMemoryLimitMb (Yinelenebilir<? Float> değerlerini genişletir) Per "virtual" device memory limit, in MB. |
GPUOptions.Experimental.VirtualDevices.Builder | addAllPriority (Yinelenebilir<? Tamsayı> değerlerini genişletir) Priority values to use with the virtual devices. |
GPUOptions.Experimental.VirtualDevices.Builder | addMemoryLimitMb (değişken değer) Per "virtual" device memory limit, in MB. |
GPUOptions.Experimental.VirtualDevices.Builder | addPriority (int değeri) Priority values to use with the virtual devices. |
GPUOptions.Experimental.VirtualDevices.Builder | addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor alanı, Nesne değeri) |
GPUOptions.Experimental.VirtualDevices | inşa etmek () |
GPUOptions.Experimental.VirtualDevices | inşaKısmi () |
GPUOptions.Experimental.VirtualDevices.Builder | temizlemek () |
GPUOptions.Experimental.VirtualDevices.Builder | clearField (com.google.protobuf.Descriptors.FieldDescriptor alanı) |
GPUOptions.Experimental.VirtualDevices.Builder | clearMemoryLimitMb () Per "virtual" device memory limit, in MB. |
GPUOptions.Experimental.VirtualDevices.Builder | clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof) |
GPUOptions.Experimental.VirtualDevices.Builder | clearPriority () Priority values to use with the virtual devices. |
GPUOptions.Experimental.VirtualDevices.Builder | klon () |
GPUOptions.Experimental.VirtualDevices | |
final statik com.google.protobuf.Descriptors.Descriptor | |
com.google.protobuf.Descriptors.Descriptor | |
batmadan yüzmek | getMemoryLimitMb (int dizini) Per "virtual" device memory limit, in MB. |
int | getMemoryLimitMbCount () Per "virtual" device memory limit, in MB. |
Liste<Kayandır> | getMemoryLimitMbList () Per "virtual" device memory limit, in MB. |
int | getPriority (int dizini) Priority values to use with the virtual devices. |
int | getPriorityCount () Priority values to use with the virtual devices. |
Liste<Tamsayı> | getPriorityList () Priority values to use with the virtual devices. |
son boole değeri | Başlatıldı () |
GPUOptions.Experimental.VirtualDevices.Builder | mergeFrom (com.google.protobuf.CodedInputStream girişi, com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
GPUOptions.Experimental.VirtualDevices.Builder | mergeFrom (com.google.protobuf.Message other) |
son GPUOptions.Experimental.VirtualDevices.Builder | mergeUnknownFields (com.google.protobuf.UnknownFieldSet bilinmiyorFields) |
GPUOptions.Experimental.VirtualDevices.Builder | setField (com.google.protobuf.Descriptors.FieldDescriptor alanı, Nesne değeri) |
GPUOptions.Experimental.VirtualDevices.Builder | setMemoryLimitMb (int indeksi, kayan değer) Per "virtual" device memory limit, in MB. |
GPUOptions.Experimental.VirtualDevices.Builder | setPriority (int dizini, int değeri) Priority values to use with the virtual devices. |
GPUOptions.Experimental.VirtualDevices.Builder | setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor alanı, int dizini, Nesne değeri) |
son GPUOptions.Experimental.VirtualDevices.Builder | setUnknownFields (com.google.protobuf.UnknownFieldSet bilinmeyenFields) |
Kalıtsal Yöntemler
Genel Yöntemler
public GPUOptions.Experimental.VirtualDevices.Builder addAllMemoryLimitMb (Yinelenebilir<? Float> değerlerini genişletir)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
public GPUOptions.Experimental.VirtualDevices.Builder addAllPriority (Yinelenebilir<? Tamsayı> değerlerini genişletir)
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;
genel GPUOptions.Experimental.VirtualDevices.Builder addMemoryLimitMb (değişken değer)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
public GPUOptions.Experimental.VirtualDevices.Builder addPriority (int değeri)
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;
public GPUOptions.Experimental.VirtualDevices.Builder addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor alanı, Nesne değeri)
genel GPUOptions.Experimental.VirtualDevices.Builder clearField (com.google.protobuf.Descriptors.FieldDescriptor alanı)
genel GPUOptions.Experimental.VirtualDevices.Builder clearMemoryLimitMb ()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
genel GPUOptions.Experimental.VirtualDevices.Builder clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
genel GPUOptions.Experimental.VirtualDevices.Builder clearPriority ()
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;
public static final com.google.protobuf.Descriptors.Descriptor getDescriptor ()
public com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()
public float getMemoryLimitMb (int indeksi)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
public int getMemoryLimitMbCount ()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
genel Liste<Float> getMemoryLimitMbList ()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
public int getPriority (int dizini)
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;
public int getPriorityCount ()
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;
genel Liste<Tamsayı> getPriorityList ()
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;
genel final boolean isInitialized ()
genel GPUOptions.Experimental.VirtualDevices.Builder mergeFrom (com.google.protobuf.CodedInputStream girişi, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
Atar
IOİstisnası |
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genel nihai GPUOptions.Experimental.VirtualDevices.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSet bilinmiyorFields)
public GPUOptions.Experimental.VirtualDevices.Builder setField (com.google.protobuf.Descriptors.FieldDescriptor alanı, Nesne değeri)
public GPUOptions.Experimental.VirtualDevices.Builder setMemoryLimitMb (int indeksi, kayan değer)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
public GPUOptions.Experimental.VirtualDevices.Builder setPriority (int indeksi, int değeri)
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;