GPUOptions.Experimental.Builder de clase final estática pública
Protobuf tipo tensorflow.GPUOptions.Experimental
Métodos públicos
GPUOptions.Experimental.Builder | addAllVirtualDevices (Iterable<? extiende GPUOptions.Experimental.VirtualDevices > valores) The multi virtual device settings. |
GPUOptions.Experimental.Builder | addRepeatedField (campo com.google.protobuf.Descriptors.FieldDescriptor, valor del objeto) |
GPUOptions.Experimental.Builder | addVirtualDevices ( GPUOptions.Experimental.VirtualDevices.Builder builderForValue) The multi virtual device settings. |
GPUOptions.Experimental.Builder | addVirtualDevices (índice int, valor GPUOptions.Experimental.VirtualDevices ) The multi virtual device settings. |
GPUOptions.Experimental.Builder | addVirtualDevices (valor GPUOptions.Experimental.VirtualDevices ) The multi virtual device settings. |
GPUOptions.Experimental.Builder | addVirtualDevices (índice int, GPUOptions.Experimental.VirtualDevices.Builder builderForValue) The multi virtual device settings. |
GPUOptions.Experimental.VirtualDevices.Builder | agregarVirtualDevicesBuilder () The multi virtual device settings. |
GPUOptions.Experimental.VirtualDevices.Builder | addVirtualDevicesBuilder (índice int) The multi virtual device settings. |
GPUOptions.Experimental | construir () |
GPUOptions.Experimental | |
GPUOptions.Experimental.Builder | claro () |
GPUOptions.Experimental.Builder | borrarCollectiveRingOrder () If non-empty, defines a good GPU ring order on a single worker based on device interconnect. |
GPUOptions.Experimental.Builder | clearField (campo com.google.protobuf.Descriptors.FieldDescriptor) |
GPUOptions.Experimental.Builder | clearKernelTrackerMaxBytes () If kernel_tracker_max_bytes = n > 0, then a tracking event is inserted after every series of kernels allocating a sum of memory >= n. |
GPUOptions.Experimental.Builder | clearKernelTrackerMaxInterval () Parameters for GPUKernelTracker. |
GPUOptions.Experimental.Builder | clearKernelTrackerMaxPending () If kernel_tracker_max_pending > 0 then no more than this many tracking events can be outstanding at a time. |
GPUOptions.Experimental.Builder | borrarNumDevToDevCopyStreams () If > 1, the number of device-to-device copy streams to create for each GPUDevice. |
GPUOptions.Experimental.Builder | clearOneof (com.google.protobuf.Descriptors.OneofDescriptor uno de) |
GPUOptions.Experimental.Builder | clearTimestampedAllocator () If true then extra work is done by GPUDevice and GPUBFCAllocator to keep track of when GPU memory is freed and when kernels actually complete so that we can know when a nominally free memory chunk is really not subject to pending use. |
GPUOptions.Experimental.Builder | borrarUseUnifiedMemory () If true, uses CUDA unified memory for memory allocations. |
GPUOptions.Experimental.Builder | borrarDispositivosVirtuales () The multi virtual device settings. |
GPUOptions.Experimental.Builder | clonar () |
Cadena | getCollectiveRingOrder () If non-empty, defines a good GPU ring order on a single worker based on device interconnect. |
com.google.protobuf.ByteString | getCollectiveRingOrderBytes () If non-empty, defines a good GPU ring order on a single worker based on device interconnect. |
GPUOptions.Experimental | |
com.google.protobuf.Descriptors.Descriptor estático final | |
com.google.protobuf.Descriptors.Descriptor | |
entero | getKernelTrackerMaxBytes () If kernel_tracker_max_bytes = n > 0, then a tracking event is inserted after every series of kernels allocating a sum of memory >= n. |
entero | getKernelTrackerMaxInterval () Parameters for GPUKernelTracker. |
entero | getKernelTrackerMaxPending () If kernel_tracker_max_pending > 0 then no more than this many tracking events can be outstanding at a time. |
entero | getNumDevToDevCopyStreams () If > 1, the number of device-to-device copy streams to create for each GPUDevice. |
booleano | getTimestampedAllocator () If true then extra work is done by GPUDevice and GPUBFCAllocator to keep track of when GPU memory is freed and when kernels actually complete so that we can know when a nominally free memory chunk is really not subject to pending use. |
booleano | getUseUnifiedMemory () If true, uses CUDA unified memory for memory allocations. |
GPUOptions.Experimental.VirtualDevices | getVirtualDevices (índice int) The multi virtual device settings. |
GPUOptions.Experimental.VirtualDevices.Builder | getVirtualDevicesBuilder (índice int) The multi virtual device settings. |
Lista< GPUOptions.Experimental.VirtualDevices.Builder > | getVirtualDevicesBuilderList () The multi virtual device settings. |
entero | getVirtualDevicesCount () The multi virtual device settings. |
Lista< GPUOptions.Experimental.VirtualDevices > | getVirtualDevicesList () The multi virtual device settings. |
GPUOptions.Experimental.VirtualDevicesOrBuilder | getVirtualDevicesOrBuilder (índice int) The multi virtual device settings. |
Lista<? extiende GPUOptions.Experimental.VirtualDevicesOrBuilder > | getVirtualDevicesOrBuilderList () The multi virtual device settings. |
booleano final | |
GPUOptions.Experimental.Builder | mergeFrom (com.google.protobuf.Message otro) |
GPUOptions.Experimental.Builder | mergeFrom (entrada com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite extensiónRegistry) |
GPUOptions.Experimental.Builder final | mergeUnknownFields (com.google.protobuf.UnknownFieldSet desconocidoFields) |
GPUOptions.Experimental.Builder | eliminarVirtualDevices (índice int) The multi virtual device settings. |
GPUOptions.Experimental.Builder | setCollectiveRingOrder (valor de cadena) If non-empty, defines a good GPU ring order on a single worker based on device interconnect. |
GPUOptions.Experimental.Builder | setCollectiveRingOrderBytes (valor com.google.protobuf.ByteString) If non-empty, defines a good GPU ring order on a single worker based on device interconnect. |
GPUOptions.Experimental.Builder | setField (campo com.google.protobuf.Descriptors.FieldDescriptor, valor del objeto) |
GPUOptions.Experimental.Builder | setKernelTrackerMaxBytes (valor int) If kernel_tracker_max_bytes = n > 0, then a tracking event is inserted after every series of kernels allocating a sum of memory >= n. |
GPUOptions.Experimental.Builder | setKernelTrackerMaxInterval (valor int) Parameters for GPUKernelTracker. |
GPUOptions.Experimental.Builder | setKernelTrackerMaxPending (valor int) If kernel_tracker_max_pending > 0 then no more than this many tracking events can be outstanding at a time. |
GPUOptions.Experimental.Builder | setNumDevToDevCopyStreams (valor int) If > 1, the number of device-to-device copy streams to create for each GPUDevice. |
GPUOptions.Experimental.Builder | setRepeatedField (campo com.google.protobuf.Descriptors.FieldDescriptor, índice int, valor del objeto) |
GPUOptions.Experimental.Builder | setTimestampedAllocator (valor booleano) If true then extra work is done by GPUDevice and GPUBFCAllocator to keep track of when GPU memory is freed and when kernels actually complete so that we can know when a nominally free memory chunk is really not subject to pending use. |
GPUOptions.Experimental.Builder final | setUnknownFields (com.google.protobuf.UnknownFieldSet desconocidoFields) |
GPUOptions.Experimental.Builder | setUseUnifiedMemory (valor booleano) If true, uses CUDA unified memory for memory allocations. |
GPUOptions.Experimental.Builder | setVirtualDevices (índice int, GPUOptions.Experimental.VirtualDevices.Builder builderForValue) The multi virtual device settings. |
GPUOptions.Experimental.Builder | setVirtualDevices (índice int, valor GPUOptions.Experimental.VirtualDevices ) The multi virtual device settings. |
Métodos heredados
Métodos públicos
GPUOptions.Experimental.Builder público addAllVirtualDevices (Iterable<? extiende GPUOptions.Experimental.VirtualDevices > valores)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
GPUOptions.Experimental.Builder público addRepeatedField (campo com.google.protobuf.Descriptors.FieldDescriptor, valor del objeto)
público GPUOptions.Experimental.Builder addVirtualDevices ( GPUOptions.Experimental.VirtualDevices.Builder builderForValue)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
GPUOptions.Experimental.Builder público addVirtualDevices (índice int, valor GPUOptions.Experimental.VirtualDevices )
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
público GPUOptions.Experimental.Builder addVirtualDevices (valor GPUOptions.Experimental.VirtualDevices )
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
GPUOptions.Experimental.Builder público addVirtualDevices (índice int, GPUOptions.Experimental.VirtualDevices.Builder builderForValue)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
GPUOptions.Experimental.VirtualDevices.Builder público addVirtualDevicesBuilder ()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
GPUOptions.Experimental.VirtualDevices.Builder público addVirtualDevicesBuilder (índice int)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
GPUOptions.Experimental.Builder público clearCollectiveRingOrder ()
If non-empty, defines a good GPU ring order on a single worker based on device interconnect. This assumes that all workers have the same GPU topology. Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4". This ring order is used by the RingReducer implementation of CollectiveReduce, and serves as an override to automatic ring order generation in OrderTaskDeviceMap() during CollectiveParam resolution.
string collective_ring_order = 4;
GPUOptions.Experimental.Builder clearField público (campo com.google.protobuf.Descriptors.FieldDescriptor)
GPUOptions.Experimental.Builder público clearKernelTrackerMaxBytes ()
If kernel_tracker_max_bytes = n > 0, then a tracking event is inserted after every series of kernels allocating a sum of memory >= n. If one kernel allocates b * n bytes, then one event will be inserted after it, but it will count as b against the pending limit.
int32 kernel_tracker_max_bytes = 8;
GPUOptions.Experimental.Builder público clearKernelTrackerMaxInterval ()
Parameters for GPUKernelTracker. By default no kernel tracking is done. Note that timestamped_allocator is only effective if some tracking is specified. If kernel_tracker_max_interval = n > 0, then a tracking event is inserted after every n kernels without an event.
int32 kernel_tracker_max_interval = 7;
GPUOptions.Experimental.Builder público clearKernelTrackerMaxPending ()
If kernel_tracker_max_pending > 0 then no more than this many tracking events can be outstanding at a time. An attempt to launch an additional kernel will stall until an event completes.
int32 kernel_tracker_max_pending = 9;
GPUOptions.Experimental.Builder público clearNumDevToDevCopyStreams ()
If > 1, the number of device-to-device copy streams to create for each GPUDevice. Default value is 0, which is automatically converted to 1.
int32 num_dev_to_dev_copy_streams = 3;
GPUOptions.Experimental.Builder público clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
GPUOptions.Experimental.Builder público clearTimestampedAllocator ()
If true then extra work is done by GPUDevice and GPUBFCAllocator to keep track of when GPU memory is freed and when kernels actually complete so that we can know when a nominally free memory chunk is really not subject to pending use.
bool timestamped_allocator = 5;
GPUOptions.Experimental.Builder público clearUseUnifiedMemory ()
If true, uses CUDA unified memory for memory allocations. If per_process_gpu_memory_fraction option is greater than 1.0, then unified memory is used regardless of the value for this field. See comments for per_process_gpu_memory_fraction field for more details and requirements of the unified memory. This option is useful to oversubscribe memory if multiple processes are sharing a single GPU while individually using less than 1.0 per process memory fraction.
bool use_unified_memory = 2;
GPUOptions.Experimental.Builder público clearVirtualDevices ()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
Cadena pública getCollectiveRingOrder ()
If non-empty, defines a good GPU ring order on a single worker based on device interconnect. This assumes that all workers have the same GPU topology. Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4". This ring order is used by the RingReducer implementation of CollectiveReduce, and serves as an override to automatic ring order generation in OrderTaskDeviceMap() during CollectiveParam resolution.
string collective_ring_order = 4;
público com.google.protobuf.ByteString getCollectiveRingOrderBytes ()
If non-empty, defines a good GPU ring order on a single worker based on device interconnect. This assumes that all workers have the same GPU topology. Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4". This ring order is used by the RingReducer implementation of CollectiveReduce, and serves as an override to automatic ring order generation in OrderTaskDeviceMap() during CollectiveParam resolution.
string collective_ring_order = 4;
público estático final com.google.protobuf.Descriptors.Descriptor getDescriptor ()
público com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()
público int getKernelTrackerMaxBytes ()
If kernel_tracker_max_bytes = n > 0, then a tracking event is inserted after every series of kernels allocating a sum of memory >= n. If one kernel allocates b * n bytes, then one event will be inserted after it, but it will count as b against the pending limit.
int32 kernel_tracker_max_bytes = 8;
público int getKernelTrackerMaxInterval ()
Parameters for GPUKernelTracker. By default no kernel tracking is done. Note that timestamped_allocator is only effective if some tracking is specified. If kernel_tracker_max_interval = n > 0, then a tracking event is inserted after every n kernels without an event.
int32 kernel_tracker_max_interval = 7;
público int getKernelTrackerMaxPending ()
If kernel_tracker_max_pending > 0 then no more than this many tracking events can be outstanding at a time. An attempt to launch an additional kernel will stall until an event completes.
int32 kernel_tracker_max_pending = 9;
público int getNumDevToDevCopyStreams ()
If > 1, the number of device-to-device copy streams to create for each GPUDevice. Default value is 0, which is automatically converted to 1.
int32 num_dev_to_dev_copy_streams = 3;
getTimestampedAllocator booleano público ()
If true then extra work is done by GPUDevice and GPUBFCAllocator to keep track of when GPU memory is freed and when kernels actually complete so that we can know when a nominally free memory chunk is really not subject to pending use.
bool timestamped_allocator = 5;
getUseUnifiedMemory booleano público ()
If true, uses CUDA unified memory for memory allocations. If per_process_gpu_memory_fraction option is greater than 1.0, then unified memory is used regardless of the value for this field. See comments for per_process_gpu_memory_fraction field for more details and requirements of the unified memory. This option is useful to oversubscribe memory if multiple processes are sharing a single GPU while individually using less than 1.0 per process memory fraction.
bool use_unified_memory = 2;
GPUOptions.Experimental.VirtualDevices públicas getVirtualDevices (índice int)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
GPUOptions.Experimental.VirtualDevices.Builder público getVirtualDevicesBuilder (índice int)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
Lista pública< GPUOptions.Experimental.VirtualDevices.Builder > getVirtualDevicesBuilderList ()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
público int getVirtualDevicesCount ()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
Lista pública< GPUOptions.Experimental.VirtualDevices > getVirtualDevicesList ()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
GPUOptions.Experimental.VirtualDevicesOrBuilder público getVirtualDevicesOrBuilder (índice int)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
Lista pública<? extiende GPUOptions.Experimental.VirtualDevicesOrBuilder > getVirtualDevicesOrBuilderList ()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
público final booleano isInitialized ()
GPUOptions.Experimental.Builder público mergeFrom (entrada com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite extensiónRegistry)
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GPUOptions.Experimental.Builder final público mergeUnknownFields (com.google.protobuf.UnknownFieldSet desconocidoFields)
GPUOptions.Experimental.Builder público removeVirtualDevices (índice int)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
GPUOptions.Experimental.Builder público setCollectiveRingOrder (valor de cadena)
If non-empty, defines a good GPU ring order on a single worker based on device interconnect. This assumes that all workers have the same GPU topology. Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4". This ring order is used by the RingReducer implementation of CollectiveReduce, and serves as an override to automatic ring order generation in OrderTaskDeviceMap() during CollectiveParam resolution.
string collective_ring_order = 4;
GPUOptions.Experimental.Builder público setCollectiveRingOrderBytes (valor com.google.protobuf.ByteString)
If non-empty, defines a good GPU ring order on a single worker based on device interconnect. This assumes that all workers have the same GPU topology. Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4". This ring order is used by the RingReducer implementation of CollectiveReduce, and serves as an override to automatic ring order generation in OrderTaskDeviceMap() during CollectiveParam resolution.
string collective_ring_order = 4;
público GPUOptions.Experimental.Builder setField (campo com.google.protobuf.Descriptors.FieldDescriptor, valor del objeto)
GPUOptions.Experimental.Builder público setKernelTrackerMaxBytes (valor int)
If kernel_tracker_max_bytes = n > 0, then a tracking event is inserted after every series of kernels allocating a sum of memory >= n. If one kernel allocates b * n bytes, then one event will be inserted after it, but it will count as b against the pending limit.
int32 kernel_tracker_max_bytes = 8;
GPUOptions.Experimental.Builder público setKernelTrackerMaxInterval (valor int)
Parameters for GPUKernelTracker. By default no kernel tracking is done. Note that timestamped_allocator is only effective if some tracking is specified. If kernel_tracker_max_interval = n > 0, then a tracking event is inserted after every n kernels without an event.
int32 kernel_tracker_max_interval = 7;
GPUOptions.Experimental.Builder público setKernelTrackerMaxPending (valor int)
If kernel_tracker_max_pending > 0 then no more than this many tracking events can be outstanding at a time. An attempt to launch an additional kernel will stall until an event completes.
int32 kernel_tracker_max_pending = 9;
GPUOptions.Experimental.Builder público setNumDevToDevCopyStreams (valor int)
If > 1, the number of device-to-device copy streams to create for each GPUDevice. Default value is 0, which is automatically converted to 1.
int32 num_dev_to_dev_copy_streams = 3;
GPUOptions.Experimental.Builder público setRepeatedField (campo com.google.protobuf.Descriptors.FieldDescriptor, índice int, valor del objeto)
GPUOptions.Experimental.Builder público setTimestampedAllocator (valor booleano)
If true then extra work is done by GPUDevice and GPUBFCAllocator to keep track of when GPU memory is freed and when kernels actually complete so that we can know when a nominally free memory chunk is really not subject to pending use.
bool timestamped_allocator = 5;
GPUOptions.Experimental.Builder final público setUnknownFields (com.google.protobuf.UnknownFieldSet desconocidoFields)
GPUOptions.Experimental.Builder público setUseUnifiedMemory (valor booleano)
If true, uses CUDA unified memory for memory allocations. If per_process_gpu_memory_fraction option is greater than 1.0, then unified memory is used regardless of the value for this field. See comments for per_process_gpu_memory_fraction field for more details and requirements of the unified memory. This option is useful to oversubscribe memory if multiple processes are sharing a single GPU while individually using less than 1.0 per process memory fraction.
bool use_unified_memory = 2;
GPUOptions.Experimental.Builder público setVirtualDevices (índice int, GPUOptions.Experimental.VirtualDevices.Builder builderForValue)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
público GPUOptions.Experimental.Builder setVirtualDevices (índice int, valor GPUOptions.Experimental.VirtualDevices )
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;