classe finale statique publique GPUOptions.Builder
tensorflow.GPUOptions
de type Protobuf.GPUOptions
Méthodes publiques
GPUOptions.Builder | addRepeatedField (champ com.google.protobuf.Descriptors.FieldDescriptor, valeur de l'objet) |
Options GPU | construire () |
Options GPU | buildPartial () |
GPUOptions.Builder | clair () |
GPUOptions.Builder | clearAllocatorType () The type of GPU allocation strategy to use. |
GPUOptions.Builder | clearAutoriser la croissance () If true, the allocator does not pre-allocate the entire specified GPU memory region, instead starting small and growing as needed. |
GPUOptions.Builder | clearDeferredDeletionBytes () Delay deletion of up to this many bytes to reduce the number of interactions with gpu driver code. |
GPUOptions.Builder | clearExpérimental () Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat. |
GPUOptions.Builder | clearField (champ com.google.protobuf.Descriptors.FieldDescriptor) |
GPUOptions.Builder | clearForceGpuCompatible () Force all tensors to be gpu_compatible. |
GPUOptions.Builder | clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof) |
GPUOptions.Builder | clearPerProcessGpuMemoryFraction () Fraction of the available GPU memory to allocate for each process. |
GPUOptions.Builder | clearPollingActiveDelayUsecs () In the event polling loop sleep this many microseconds between PollEvents calls, when the queue is not empty. |
GPUOptions.Builder | clearPollingInactiveDelayMsecs () This field is deprecated and ignored. |
GPUOptions.Builder | clearVisibleDeviceList () A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. |
GPUOptions.Builder | cloner () |
Chaîne | getAllocatorType () The type of GPU allocation strategy to use. |
com.google.protobuf.ByteString | getAllocatorTypeBytes () The type of GPU allocation strategy to use. |
booléen | getAllowGrowth () If true, the allocator does not pre-allocate the entire specified GPU memory region, instead starting small and growing as needed. |
Options GPU | |
long | getDeferredDeletionBytes () Delay deletion of up to this many bytes to reduce the number of interactions with gpu driver code. |
final statique com.google.protobuf.Descriptors.Descriptor | |
com.google.protobuf.Descriptors.Descriptor | |
GPUOptions.Expérimental | getExpérimental () Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat. |
GPUOptions.Experimental.Builder | getExperimentalBuilder () Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat. |
GPUOptions.ExperimentalOrBuilder | getExperimentalOrBuilder () Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat. |
booléen | getForceGpuCompatible () Force all tensors to be gpu_compatible. |
double | getPerProcessGpuMemoryFraction () Fraction of the available GPU memory to allocate for each process. |
int | getPollingActiveDelayUsecs () In the event polling loop sleep this many microseconds between PollEvents calls, when the queue is not empty. |
int | getPollingInactiveDelayMsecs () This field is deprecated and ignored. |
Chaîne | getVisibleDeviceList () A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. |
com.google.protobuf.ByteString | getVisibleDeviceListBytes () A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. |
booléen | aExpérimental () Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat. |
booléen final | |
GPUOptions.Builder | mergeExperimental ( GPUOptions.Valeur expérimentale ) Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat. |
GPUOptions.Builder | mergeFrom (com.google.protobuf.Message autre) |
GPUOptions.Builder | mergeFrom (entrée com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
GPUOptions.Builder final | mergeUnknownFields (com.google.protobuf.UnknownFieldSet inconnuFields) |
GPUOptions.Builder | setAllocatorType (valeur de chaîne) The type of GPU allocation strategy to use. |
GPUOptions.Builder | setAllocatorTypeBytes (valeur com.google.protobuf.ByteString) The type of GPU allocation strategy to use. |
GPUOptions.Builder | setAllowGrowth (valeur booléenne) If true, the allocator does not pre-allocate the entire specified GPU memory region, instead starting small and growing as needed. |
GPUOptions.Builder | setDeferredDeletionBytes (valeur longue) Delay deletion of up to this many bytes to reduce the number of interactions with gpu driver code. |
GPUOptions.Builder | setExperimental ( GPUOptions.Experimental.Builder builderForValue) Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat. |
GPUOptions.Builder | setExperimental ( GPUOptions.Valeur expérimentale ) Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat. |
GPUOptions.Builder | setField (champ com.google.protobuf.Descriptors.FieldDescriptor, valeur de l'objet) |
GPUOptions.Builder | setForceGpuCompatible (valeur booléenne) Force all tensors to be gpu_compatible. |
GPUOptions.Builder | setPerProcessGpuMemoryFraction (valeur double) Fraction of the available GPU memory to allocate for each process. |
GPUOptions.Builder | setPollingActiveDelayUsecs (valeur int) In the event polling loop sleep this many microseconds between PollEvents calls, when the queue is not empty. |
GPUOptions.Builder | setPollingInactiveDelayMsecs (valeur entière) This field is deprecated and ignored. |
GPUOptions.Builder | setRepeatedField (champ com.google.protobuf.Descriptors.FieldDescriptor, index int, valeur de l'objet) |
GPUOptions.Builder final | setUnknownFields (com.google.protobuf.UnknownFieldSet inconnuFields) |
GPUOptions.Builder | setVisibleDeviceList (valeur de chaîne) A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. |
GPUOptions.Builder | setVisibleDeviceListBytes (valeur com.google.protobuf.ByteString) A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. |
Méthodes héritées
Méthodes publiques
public GPUOptions.Builder addRepeatedField (champ com.google.protobuf.Descriptors.FieldDescriptor, valeur de l'objet)
public GPUOptions.Builder clearAllocatorType ()
The type of GPU allocation strategy to use. Allowed values: "": The empty string (default) uses a system-chosen default which may change over time. "BFC": A "Best-fit with coalescing" algorithm, simplified from a version of dlmalloc.
string allocator_type = 2;
public GPUOptions.Builder clearAllowGrowth ()
If true, the allocator does not pre-allocate the entire specified GPU memory region, instead starting small and growing as needed.
bool allow_growth = 4;
public GPUOptions.Builder clearDeferredDeletionBytes ()
Delay deletion of up to this many bytes to reduce the number of interactions with gpu driver code. If 0, the system chooses a reasonable default (several MBs).
int64 deferred_deletion_bytes = 3;
public GPUOptions.Builder clearExperimental ()
Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat.
.tensorflow.GPUOptions.Experimental experimental = 9;
public GPUOptions.Builder clearForceGpuCompatible ()
Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow, enabling this option forces all CPU tensors to be allocated with Cuda pinned memory. Normally, TensorFlow will infer which tensors should be allocated as the pinned memory. But in case where the inference is incomplete, this option can significantly speed up the cross-device memory copy performance as long as it fits the memory. Note that this option is not something that should be enabled by default for unknown or very large models, since all Cuda pinned memory is unpageable, having too much pinned memory might negatively impact the overall host system performance.
bool force_gpu_compatible = 8;
public GPUOptions.Builder clearPerProcessGpuMemoryFraction ()
Fraction of the available GPU memory to allocate for each process. 1 means to allocate all of the GPU memory, 0.5 means the process allocates up to ~50% of the available GPU memory. GPU memory is pre-allocated unless the allow_growth option is enabled. If greater than 1.0, uses CUDA unified memory to potentially oversubscribe the amount of memory available on the GPU device by using host memory as a swap space. Accessing memory not available on the device will be significantly slower as that would require memory transfer between the host and the device. Options to reduce the memory requirement should be considered before enabling this option as this may come with a negative performance impact. Oversubscription using the unified memory requires Pascal class or newer GPUs and it is currently only supported on the Linux operating system. See https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements for the detailed requirements.
double per_process_gpu_memory_fraction = 1;
public GPUOptions.Builder clearPollingActiveDelayUsecs ()
In the event polling loop sleep this many microseconds between PollEvents calls, when the queue is not empty. If value is not set or set to 0, gets set to a non-zero default.
int32 polling_active_delay_usecs = 6;
public GPUOptions.Builder clearPollingInactiveDelayMsecs ()
This field is deprecated and ignored.
int32 polling_inactive_delay_msecs = 7;
public GPUOptions.Builder clearVisibleDeviceList ()
A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. For example, if TensorFlow can see 8 GPU devices in the process, and one wanted to map visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1", then one would specify this field as "5,3". This field is similar in spirit to the CUDA_VISIBLE_DEVICES environment variable, except it applies to the visible GPU devices in the process. NOTE: 1. The GPU driver provides the process with the visible GPUs in an order which is not guaranteed to have any correlation to the *physical* GPU id in the machine. This field is used for remapping "visible" to "virtual", which means this operates only after the process starts. Users are required to use vendor specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the physical to visible device mapping prior to invoking TensorFlow. 2. In the code, the ids in this list are also called "platform GPU id"s, and the 'virtual' ids of GPU devices (i.e. the ids in the device name "/device:GPU:<id>") are also called "TF GPU id"s. Please refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h for more information.
string visible_device_list = 5;
chaîne publique getAllocatorType ()
The type of GPU allocation strategy to use. Allowed values: "": The empty string (default) uses a system-chosen default which may change over time. "BFC": A "Best-fit with coalescing" algorithm, simplified from a version of dlmalloc.
string allocator_type = 2;
public com.google.protobuf.ByteString getAllocatorTypeBytes ()
The type of GPU allocation strategy to use. Allowed values: "": The empty string (default) uses a system-chosen default which may change over time. "BFC": A "Best-fit with coalescing" algorithm, simplified from a version of dlmalloc.
string allocator_type = 2;
public booléen getAllowGrowth ()
If true, the allocator does not pre-allocate the entire specified GPU memory region, instead starting small and growing as needed.
bool allow_growth = 4;
public long getDeferredDeletionBytes ()
Delay deletion of up to this many bytes to reduce the number of interactions with gpu driver code. If 0, the system chooses a reasonable default (several MBs).
int64 deferred_deletion_bytes = 3;
public statique final com.google.protobuf.Descriptors.Descriptor getDescriptor ()
public com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()
public GPUOptions.Experimental getExperimental ()
Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat.
.tensorflow.GPUOptions.Experimental experimental = 9;
public GPUOptions.Experimental.Builder getExperimentalBuilder ()
Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat.
.tensorflow.GPUOptions.Experimental experimental = 9;
public GPUOptions.ExperimentalOrBuilder getExperimentalOrBuilder ()
Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat.
.tensorflow.GPUOptions.Experimental experimental = 9;
public booléen getForceGpuCompatible ()
Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow, enabling this option forces all CPU tensors to be allocated with Cuda pinned memory. Normally, TensorFlow will infer which tensors should be allocated as the pinned memory. But in case where the inference is incomplete, this option can significantly speed up the cross-device memory copy performance as long as it fits the memory. Note that this option is not something that should be enabled by default for unknown or very large models, since all Cuda pinned memory is unpageable, having too much pinned memory might negatively impact the overall host system performance.
bool force_gpu_compatible = 8;
public double getPerProcessGpuMemoryFraction ()
Fraction of the available GPU memory to allocate for each process. 1 means to allocate all of the GPU memory, 0.5 means the process allocates up to ~50% of the available GPU memory. GPU memory is pre-allocated unless the allow_growth option is enabled. If greater than 1.0, uses CUDA unified memory to potentially oversubscribe the amount of memory available on the GPU device by using host memory as a swap space. Accessing memory not available on the device will be significantly slower as that would require memory transfer between the host and the device. Options to reduce the memory requirement should be considered before enabling this option as this may come with a negative performance impact. Oversubscription using the unified memory requires Pascal class or newer GPUs and it is currently only supported on the Linux operating system. See https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements for the detailed requirements.
double per_process_gpu_memory_fraction = 1;
public int getPollingActiveDelayUsecs ()
In the event polling loop sleep this many microseconds between PollEvents calls, when the queue is not empty. If value is not set or set to 0, gets set to a non-zero default.
int32 polling_active_delay_usecs = 6;
public int getPollingInactiveDelayMsecs ()
This field is deprecated and ignored.
int32 polling_inactive_delay_msecs = 7;
chaîne publique getVisibleDeviceList ()
A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. For example, if TensorFlow can see 8 GPU devices in the process, and one wanted to map visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1", then one would specify this field as "5,3". This field is similar in spirit to the CUDA_VISIBLE_DEVICES environment variable, except it applies to the visible GPU devices in the process. NOTE: 1. The GPU driver provides the process with the visible GPUs in an order which is not guaranteed to have any correlation to the *physical* GPU id in the machine. This field is used for remapping "visible" to "virtual", which means this operates only after the process starts. Users are required to use vendor specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the physical to visible device mapping prior to invoking TensorFlow. 2. In the code, the ids in this list are also called "platform GPU id"s, and the 'virtual' ids of GPU devices (i.e. the ids in the device name "/device:GPU:<id>") are also called "TF GPU id"s. Please refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h for more information.
string visible_device_list = 5;
public com.google.protobuf.ByteString getVisibleDeviceListBytes ()
A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. For example, if TensorFlow can see 8 GPU devices in the process, and one wanted to map visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1", then one would specify this field as "5,3". This field is similar in spirit to the CUDA_VISIBLE_DEVICES environment variable, except it applies to the visible GPU devices in the process. NOTE: 1. The GPU driver provides the process with the visible GPUs in an order which is not guaranteed to have any correlation to the *physical* GPU id in the machine. This field is used for remapping "visible" to "virtual", which means this operates only after the process starts. Users are required to use vendor specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the physical to visible device mapping prior to invoking TensorFlow. 2. In the code, the ids in this list are also called "platform GPU id"s, and the 'virtual' ids of GPU devices (i.e. the ids in the device name "/device:GPU:<id>") are also called "TF GPU id"s. Please refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h for more information.
string visible_device_list = 5;
public booléen hasExperimental ()
Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat.
.tensorflow.GPUOptions.Experimental experimental = 9;
public final booléen isInitialized ()
public GPUOptions.Builder mergeExperimental (valeur GPUOptions.Experimental )
Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat.
.tensorflow.GPUOptions.Experimental experimental = 9;
public GPUOptions.Builder mergeFrom (entrée com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
Jetés
IOException |
---|
public final GPUOptions.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSet unknownFields)
public GPUOptions.Builder setAllocatorType (valeur de chaîne)
The type of GPU allocation strategy to use. Allowed values: "": The empty string (default) uses a system-chosen default which may change over time. "BFC": A "Best-fit with coalescing" algorithm, simplified from a version of dlmalloc.
string allocator_type = 2;
public GPUOptions.Builder setAllocatorTypeBytes (valeur com.google.protobuf.ByteString)
The type of GPU allocation strategy to use. Allowed values: "": The empty string (default) uses a system-chosen default which may change over time. "BFC": A "Best-fit with coalescing" algorithm, simplified from a version of dlmalloc.
string allocator_type = 2;
public GPUOptions.Builder setAllowGrowth (valeur booléenne)
If true, the allocator does not pre-allocate the entire specified GPU memory region, instead starting small and growing as needed.
bool allow_growth = 4;
public GPUOptions.Builder setDeferredDeletionBytes (valeur longue)
Delay deletion of up to this many bytes to reduce the number of interactions with gpu driver code. If 0, the system chooses a reasonable default (several MBs).
int64 deferred_deletion_bytes = 3;
public GPUOptions.Builder setExperimental ( GPUOptions.Experimental.Builder builderForValue)
Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat.
.tensorflow.GPUOptions.Experimental experimental = 9;
public GPUOptions.Builder setExperimental ( valeur GPUOptions.Experimental )
Everything inside experimental is subject to change and is not subject to API stability guarantees in https://www.tensorflow.org/guide/version_compat.
.tensorflow.GPUOptions.Experimental experimental = 9;
public GPUOptions.Builder setField (champ com.google.protobuf.Descriptors.FieldDescriptor, valeur de l'objet)
public GPUOptions.Builder setForceGpuCompatible (valeur booléenne)
Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow, enabling this option forces all CPU tensors to be allocated with Cuda pinned memory. Normally, TensorFlow will infer which tensors should be allocated as the pinned memory. But in case where the inference is incomplete, this option can significantly speed up the cross-device memory copy performance as long as it fits the memory. Note that this option is not something that should be enabled by default for unknown or very large models, since all Cuda pinned memory is unpageable, having too much pinned memory might negatively impact the overall host system performance.
bool force_gpu_compatible = 8;
public GPUOptions.Builder setPerProcessGpuMemoryFraction (valeur double)
Fraction of the available GPU memory to allocate for each process. 1 means to allocate all of the GPU memory, 0.5 means the process allocates up to ~50% of the available GPU memory. GPU memory is pre-allocated unless the allow_growth option is enabled. If greater than 1.0, uses CUDA unified memory to potentially oversubscribe the amount of memory available on the GPU device by using host memory as a swap space. Accessing memory not available on the device will be significantly slower as that would require memory transfer between the host and the device. Options to reduce the memory requirement should be considered before enabling this option as this may come with a negative performance impact. Oversubscription using the unified memory requires Pascal class or newer GPUs and it is currently only supported on the Linux operating system. See https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements for the detailed requirements.
double per_process_gpu_memory_fraction = 1;
public GPUOptions.Builder setPollingActiveDelayUsecs (valeur int)
In the event polling loop sleep this many microseconds between PollEvents calls, when the queue is not empty. If value is not set or set to 0, gets set to a non-zero default.
int32 polling_active_delay_usecs = 6;
public GPUOptions.Builder setPollingInactiveDelayMsecs (valeur int)
This field is deprecated and ignored.
int32 polling_inactive_delay_msecs = 7;
public GPUOptions.Builder setRepeatedField (champ com.google.protobuf.Descriptors.FieldDescriptor, index int, valeur de l'objet)
public final GPUOptions.Builder setUnknownFields (com.google.protobuf.UnknownFieldSet unknownFields)
public GPUOptions.Builder setVisibleDeviceList (valeur de chaîne)
A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. For example, if TensorFlow can see 8 GPU devices in the process, and one wanted to map visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1", then one would specify this field as "5,3". This field is similar in spirit to the CUDA_VISIBLE_DEVICES environment variable, except it applies to the visible GPU devices in the process. NOTE: 1. The GPU driver provides the process with the visible GPUs in an order which is not guaranteed to have any correlation to the *physical* GPU id in the machine. This field is used for remapping "visible" to "virtual", which means this operates only after the process starts. Users are required to use vendor specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the physical to visible device mapping prior to invoking TensorFlow. 2. In the code, the ids in this list are also called "platform GPU id"s, and the 'virtual' ids of GPU devices (i.e. the ids in the device name "/device:GPU:<id>") are also called "TF GPU id"s. Please refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h for more information.
string visible_device_list = 5;
public GPUOptions.Builder setVisibleDeviceListBytes (valeur com.google.protobuf.ByteString)
A comma-separated list of GPU ids that determines the 'visible' to 'virtual' mapping of GPU devices. For example, if TensorFlow can see 8 GPU devices in the process, and one wanted to map visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1", then one would specify this field as "5,3". This field is similar in spirit to the CUDA_VISIBLE_DEVICES environment variable, except it applies to the visible GPU devices in the process. NOTE: 1. The GPU driver provides the process with the visible GPUs in an order which is not guaranteed to have any correlation to the *physical* GPU id in the machine. This field is used for remapping "visible" to "virtual", which means this operates only after the process starts. Users are required to use vendor specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the physical to visible device mapping prior to invoking TensorFlow. 2. In the code, the ids in this list are also called "platform GPU id"s, and the 'virtual' ids of GPU devices (i.e. the ids in the device name "/device:GPU:<id>") are also called "TF GPU id"s. Please refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h for more information.
string visible_device_list = 5;