공개 정적 최종 클래스 AssetFileDef.Builder
An asset file def for a single file or a set of sharded files with the same name.
tensorflow.AssetFileDef
공개 방법
AssetFileDef.Builder | addRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor 필드, 개체 값) |
자산 파일 정의 | 짓다 () |
자산 파일 정의 | 빌드부분 () |
AssetFileDef.Builder | 분명한 () |
AssetFileDef.Builder | ClearField (com.google.protobuf.Descriptors.FieldDescriptor 필드) |
AssetFileDef.Builder | 클리어파일이름 () The filename within an assets directory. |
AssetFileDef.Builder | ClearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof) |
AssetFileDef.Builder | 클리어텐서정보 () The tensor to bind the asset filename to. |
AssetFileDef.Builder | 클론 () |
자산 파일 정의 | |
최종 정적 com.google.protobuf.Descriptors.Descriptor | |
com.google.protobuf.Descriptors.Descriptor | |
끈 | get파일이름 () The filename within an assets directory. |
com.google.protobuf.ByteString | getFilenameBytes () The filename within an assets directory. |
텐서정보 | getTensorInfo () The tensor to bind the asset filename to. |
TensorInfo.Builder | getTensorInfoBuilder () The tensor to bind the asset filename to. |
TensorInfoOrBuilder | getTensorInfoOrBuilder () The tensor to bind the asset filename to. |
부울 | hasTensorInfo () The tensor to bind the asset filename to. |
최종 부울 | 초기화됨 () |
AssetFileDef.Builder | mergeFrom (com.google.protobuf.CodedInputStream 입력, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry) |
AssetFileDef.Builder | mergeFrom (com.google.protobuf.다른 메시지 보내기) |
AssetFileDef.Builder | |
최종 AssetFileDef.Builder | mergeUnknownFields (com.google.protobuf.UnknownFieldSet 알려지지 않은Fields) |
AssetFileDef.Builder | setField (com.google.protobuf.Descriptors.FieldDescriptor 필드, 개체 값) |
AssetFileDef.Builder | setFilename (문자열 값) The filename within an assets directory. |
AssetFileDef.Builder | setFilenameBytes (com.google.protobuf.ByteString 값) The filename within an assets directory. |
AssetFileDef.Builder | setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor 필드, int 인덱스, 개체 값) |
AssetFileDef.Builder | |
AssetFileDef.Builder | |
최종 AssetFileDef.Builder | setUnknownFields (com.google.protobuf.UnknownFieldSet UnknownFields) |
상속된 메서드
공개 방법
공개 AssetFileDef.Builder 클리어파일 이름 ()
The filename within an assets directory. Note: does not include the path prefix, i.e. directories. For an asset at /tmp/path/vocab.txt, the filename would be "vocab.txt".
string filename = 2;
공개 AssetFileDef.Builder ClearTensorInfo ()
The tensor to bind the asset filename to.
.tensorflow.TensorInfo tensor_info = 1;
공개 정적 최종 com.google.protobuf.Descriptors.Descriptor getDescriptor ()
공개 com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()
공개 문자열 getFilename ()
The filename within an assets directory. Note: does not include the path prefix, i.e. directories. For an asset at /tmp/path/vocab.txt, the filename would be "vocab.txt".
string filename = 2;
공개 com.google.protobuf.ByteString getFilenameBytes ()
The filename within an assets directory. Note: does not include the path prefix, i.e. directories. For an asset at /tmp/path/vocab.txt, the filename would be "vocab.txt".
string filename = 2;
공개 TensorInfo getTensorInfo ()
The tensor to bind the asset filename to.
.tensorflow.TensorInfo tensor_info = 1;
공개 TensorInfo.Builder getTensorInfoBuilder ()
The tensor to bind the asset filename to.
.tensorflow.TensorInfo tensor_info = 1;
공개 TensorInfoOrBuilder getTensorInfoOrBuilder ()
The tensor to bind the asset filename to.
.tensorflow.TensorInfo tensor_info = 1;
공개 부울 hasTensorInfo ()
The tensor to bind the asset filename to.
.tensorflow.TensorInfo tensor_info = 1;
공개 최종 부울 isInitialized ()
공개 AssetFileDef.Builder mergeFrom (com.google.protobuf.CodedInputStream 입력, com.google.protobuf.ExtensionRegistryLite 확장Registry)
던지기
IO예외 |
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공개 AssetFileDef.Builder mergeTensorInfo ( TensorInfo 값)
The tensor to bind the asset filename to.
.tensorflow.TensorInfo tensor_info = 1;
공용 AssetFileDef.Builder setFilename (문자열 값)
The filename within an assets directory. Note: does not include the path prefix, i.e. directories. For an asset at /tmp/path/vocab.txt, the filename would be "vocab.txt".
string filename = 2;
공개 AssetFileDef.Builder setFilenameBytes (com.google.protobuf.ByteString 값)
The filename within an assets directory. Note: does not include the path prefix, i.e. directories. For an asset at /tmp/path/vocab.txt, the filename would be "vocab.txt".
string filename = 2;
공개 AssetFileDef.Builder setRepeatedField (com.google.protobuf.Descriptors.FieldDescriptor 필드, int 인덱스, 개체 값)
공개 AssetFileDef.Builder setTensorInfo ( TensorInfo.Builder builderForValue)
The tensor to bind the asset filename to.
.tensorflow.TensorInfo tensor_info = 1;
공개 AssetFileDef.Builder setTensorInfo ( TensorInfo 값)
The tensor to bind the asset filename to.
.tensorflow.TensorInfo tensor_info = 1;