This op picks the best counter-based RNG algorithm based on device, and scrambles a shape-[2] seed into a key and a counter, both needed by the counter-based algorithm. The scrambling is opaque but approximately satisfies the property that different seed results in different key/counter pair (which will in turn result in different random numbers).
Args
seed
A Tensor. Must be one of the following types: int32, int64.
2 seeds (shape [2]).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-01-23 UTC."],[],[]]